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400286

RULES & PRACTICE

How to Play Gomoku

Play Gomoku ↗

Game guide · 400286

Gomoku: learn through an example

Start Gomoku by looking at the playing area and its controls. Make five or more connected stones horizontally, vertically or diagonally. A full board without a line is a draw. Check the relevant rule before repeating a move. Treat the first round as a chance to learn the controls. Keep the game area visible while you use its controls.

Practice beyond the first move

When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Make the next step deliberately.

Aim for this result

Make five or more connected stones horizontally, vertically or diagonally. A full board without a line is a draw. Keep that objective in view throughout the round. The example below illustrates a decision.

Follow these playing steps

  1. Player 1 places the first stone on an empty intersection.
  2. Player 2 places a stone and turns alternate.
  3. Look for open lines and block your opponent’s threats.
  4. A winning line immediately ends the round.

The controls to know

Use the on-screen controls with a mouse or touch. On a smaller screen, keep the active part of the board within view. Read the example below alongside these instructions.

Put the rules into context

Four consecutive stones with an empty point at both ends creates two possible finishing moves. Use the example as a guide rather than a substitute for reading your board. Look for the relevant detail.

Where a round can go wrong

This is freestyle Gomoku, not Renju: there are no special forbidden opening or double-three rules. Read the feedback to see why an action did not have the expected result. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.

Helpful answers for players

For my first round, what is the goal of Gomoku?

Keep this in mind: Make five or more connected stones horizontally, vertically or diagonally. A full board without a line is a draw.

Before I begin, how do I control Gomoku?

Keep this in mind: Use the on-screen controls with a mouse or touch.

On this playing page, what example helps explain Gomoku?

Here is the relevant explanation: Four consecutive stones with an empty point at both ends creates two possible finishing moves.

When I return, what should I watch out for in Gomoku?

Here is the relevant explanation: This is freestyle Gomoku, not Renju: there are no special forbidden opening or double-three rules.

On this playing page, what format does Gomoku offer?

Keep this in mind: Play using the same-device two players mode shown on this page. Read the controls before starting a new round.

While learning, which play mode does Gomoku use?

For clarity: The mode on this page is Same-device two players. Same-device play uses one screen; this game library does not provide internet matchmaking.

Before I begin, where should I start with Gomoku?

Here is the relevant explanation: Player 1 places the first stone on an empty intersection.

Do I need an account or a payment for Gomoku?

The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.

While reading the Guide, how can I find Gomoku again?

Keep this in mind: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

For a quick reminder, how do I report an issue with Gomoku?

For clarity: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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