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400286

Solo · FREE PLAY

Netwalk

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Game guide · 400286

How to play Netwalk

Keep the goal in view while choosing a move. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game area remains available above the explanation. A new 5×5 network is created and its tiles are rotated.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

A focus for your next round

Keep the goal in view while choosing a move. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Start a new round when you are ready to try again.

Aim for this result

The board gives you the information needed for the next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.

From the start of a round

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Controls

Take a moment to check the current turn. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout.

An example to follow

A careful first move helps you understand the round. A tile with north and east cables connects only to matching south and west cables on those neighbours. Try the rule on the board, then read the next instruction.

Watch out for this

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game area remains available above the explanation.

More answers before you play

What is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The controls work with mouse or touch.

On this page, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The controls work with mouse or touch.

On this page, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. No download or player account is required.

During a round, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The controls work with mouse or touch.

On this page, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. Use the labelled controls for your next action.

On this page, how many people can play here?

Solo. This is local browser play, not internet matchmaking. You can start a new round from the game controls.

During a round, why are some tiles green?

They have a chain of matching cable ends to the central server. Keep the current game state in view while applying this rule.

When I start, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. The game is played locally in your browser.

During a round, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. Scores here do not represent cash or prizes.

On this page, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. The controls work with mouse or touch.

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